My follow-up to UltraScatter is entering the final phase of development. UltraScatterPro takes the concept of UltraScatter to the next dimension and allows the scattering of instances within an object's volume - not just on the surface. Some of the new features of the product are:
- Volume Scatter (ordered or random)
- Matrix Scatter
- Orientation controls (in addition to the existing Elevation and Angle controls)
- Procedural 3D noise generators for distribution and scaling (Simplex, Perlin, Worley-cellular)
- User selectable fall-off curves for blending distribution on scale (linear, ease-in, ease-out, ease-in/out)
- All new alignment options for rotation (eg 'point at' can be used to scatter billboards that all face the camera)
- Load settings from your previous scatters (can load settings from any version of UltraScatter)
- Improved random seeding for better repeatable scatters
- Image map previews for distribution/scale/rotation maps