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Glute and Breast Control Genesis 8 Female(s) (Commercial)

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Hi Guys. Just a heads up these are basically finished. Will be separate offerings as well as a bundle option. Breast Control will also have puppeteer support built in and wont be a seperate product. Glute Control will now be a merchant resource as well.

The morphs were also refined in areas I felt could be improved. Will have more details as I move forward. Here are some vids from the Genesis 3 versions for those who have not seen the products in action.

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(Released) : SU76 [Commercial]

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Following links show some features of the track rigging of the tank (These were done during the work-in progress). Feel free to ask questions.

https://i.gyazo.com/32d266d8f8dd35bef7b5a87f9b22c2c3.gif

https://i.gyazo.com/71ac1e9d9ab023faf82ed06bd8a50380.gif

https://i.gyazo.com/b44f7e24a93285a421e53f595cd8137c.gif

and this is a quick little movie (the textures are definitely not the final ones) showing what is possible with this tank. The pose of the track is possible on any circumstances. https://vimeo.com/246662327

 

Tactical Assault Outfit for Genesis 8 Male(s) and Female(s) [Commercial]

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Tactical Assault for Genesis 8 Male(s) and Female(s) is designed to mix aesthetics with realism and turn your characters into futuristic commandos. The outfit is modular in design, can easily be customized to your needs, and can have additional gear, equipment, and weapons added on.

There are also day and night presets to bring even more realism to your renders with night vision goggles and working helmet light.

Armor on the joints, like Elbow and Knee Guards, are treated as add-ons to avoid distortion for quality dynamic poses.

Tactical Assault brings you everything you need to get started with military style characters.

Many Expansions are planned for this outfit to add additional gear, textures, weapons, equipment, and poses. If you would like to see any content added in a future expansion for this outfit please feel free to share your request here. The first expansion will be a texture/camo expansion teased below.

Expression Smoother for Genesis 8 (Commercial)

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This is also in the works and to be released hopefully when Growing Up goes live. G8's expressions are fantastic. One problem, all those added wrinkle details don't look good on anything younger than an adult. This set aims to remedy that. You will be able to control the smoothing via a master controller and control the amount of wrinkle detail that are present on the expressions. It can also be dialed in the negative to exaggerate wrinkle details. More details to follow.

360 Rotating Turntable Animations [Commercial]

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360 Rotating Turntable Animations

Show off your characters, vehicles, environments, and props in 360° movement. This turntable set works by parenting your lights, figures, and/or objects to an animated node. Multiple nodes can be used in one scene. Each 23 and 46 second animation is available in clockwise or counterclockwise rotation. Multiple speeds include slow, medium, and fast. Rotate your objects a little or a lot with twelve presets ranging from three to twenty-nine full rotations. Key frames can be edited in the Timeline Tab. Animate2 is not needed.

In the Render Tab choose Render Type: Movie. Works with 3Delight and Iray.

(Coming Soon) Leviathan Suit for Genesis 8 (Commercial)

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“Leviathan Suit for Genesis 8 Males” is the new sci fi suit from Midnight_stories. It’s a flexible suit that has Hard edge detail on it, with emissive shader to give it a glow effect. The 8K maps on the normal map make it super high in detail. As a bonus the suit comes with 2 unique flat morphs that get applied to the stand-alone suit, so it can be placed on a floor or bed and looks like natural clothing. The set comes 6 car paint shaders and the same wearable presets for easy loading. There’s a matching gun prop with 7 poses to get you started. This will be great for all your sci-fi scenes, be on the lookout for the Genesis 8 Females set and expansion pack to go with it.

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(Released) EcVh0 Pale Skin Shader for Genesis 8 Female [Commercial]

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Hi guys! I'm glad to finally announce that,

EcVh0's Iray Pale Skin Shader for Genesis 8 Female is finally in store!!

Click here to the store!

 


Have you ever spent days trying to make a pale skin character but end up looking lifeless, or did not meet your expectations?

Have you ever tried to create a realistic render, under natural lights but your character's skin just looks flat without receiving enough front light?

Have you ever tried to dig through the store looking for a decent Pale Skin Shader?

Now, the struggles are over!

Let me present, EcVh0 Shaders Series - EcVh0's Iray Pale Skin Shader for Genesis 8 Female(s)!

One click-

  • Without having to know anything in depth on rendering skins
  • Without having to look for appropriate light sets
  • Without having to face the light source
  • Without having to look for presets for your skin to suit the light condition
  • Without having to do tons of post-editing

Say goodbye to lifeless white skin, say goodbye to not pale, not yellow skin, you will get your dreamed pale skin character with maximum details and realism, and create absolutely stunning renders, even under default Sun-Sky Environment or Simple HDRI Environment!


Promo Images (No text version)

 

[Coming Soon] Now-Crowd Billboards - Alien Civilizations [Commercial]

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The galaxies are filled with intelligent and civilized alien species with the new Now-Crowd Billboard series, Alien Civilizations! This product is a perfect complement to the Now-Crowd Billboards - Future Life and Droids products, with 31 new Figure Billboard Sequences, perfect for your vision of humanity's future among the stars, mingling with strange and exciting intelligent alien races! Paint your science fiction scene FULL of aliens walking, talking, and working in high quality, flexible and easy to use billboards... perfect as a backdrop for the main action that you add!

Billboards are a fantastically quick and resource easy way to add background crowds to your scenes. These pre-rendered elements are great to play the background characters in your scene. The Now-Crowd Billboards improves on standard billboards by providing 72 different views for every billboard figure. Change a billboard figure to 12 different horizontal angles and 6 different vertical angles. When your camera moves, the Now-Crowd Billboards can be changed to match!

There are also great scripts to make these billboards easy to use! There is one script to turn the billboards to face the camera and another script to change billboard figure angle based on horizontal and vertical orientation.

For Iray and 3Delight

No figures are included with this product.

No other products are needed to use the Now-Crowd Billboards - Alien Civilizations.

Features

  • 31 Figure Billboard Sequences: (.DUF)
    • Alien Queen and Hologram
    • Alien Queen Standing
    • Alien Standing and Talking
    • Alpha Centuar Standing
    • Alpha Centuar Walking
    • Cat Mother and Child
    • Cat Woman Walking
    • Dragelle Walking
    • EleBeast Standing
    • EleBeast Walking
    • Els'aar Fel Standing
    • Els'aar Fel Walking
    • Exile Standing
    • Exile Standing and Talking
    • Fallen One Standing
    • Female Alien Walking
    • Female Lekkulion Walking
    • Female Lekkulion Working
    • Gigalien Standing
    • Gigalien Walking
    • HyGrey Couple Embracing
    • Male Lekkulion Crouching
    • Mantisaran Standing and Talking
    • Mantisaran Walking
    • Outland Marauder Sitting
    • Outland Marauder Standing
    • Rune Alien Sitting and Talking
    • Rune Alien Walking
    • Suited Alien Sitting
    • Suited Alien Standing
    • Two Aliens Arguing
  • Scripts Include:
    • Now-Crowd Orient Billboard Script - Change billboards to face camera
    • Now-Crowd Change Billboard Angle Script - Change billboards to use different figure angle
  • Textures Include:
    • 72 Texture and Transparency Maps (2048 x 2048) per single Figure Billboard
    • 72 Texture and Transparency Maps (3072 x 3072) per single Multi-Figure Billboard
  • Optimized for Iray

Digital Frontier: Arena

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Digital Frontier: Arena

Escape to the digital frontier and immerse yourself in the games. The Arena is the first set in a line of sci-fi products called The Digital Frontier. There are five gaming areas including a tunnel, an open racetrack, a hovering platform for hand to hand combat, an enclosed racetrack, and a ground level for tank battles. The crowd is full of avatars who have joined in from all over the world to watch the action.

 

Oso Toon Shader for Iray for Sale! [Commercial]

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It's here! https://www.daz3d.com/oso-toon-shader-for-iray

Been working on this one for a while!

Oso Toon Shader is a modified version of Iray Uber Shader, designed to produce renders useful for creating non photorealistic artwork.
It isn't a one-click solution, but rather a tool to create a variety of images.
I'm attaching the Documentation, which outlines the details of what it does and how.

Someone might ask... why all of this, when I can just render something and apply an art filter?
Well, one critical problem is that an art filter can't tell that a patch of gray is part of a foreground object or background, it has no sense of what objects are where. Being able to separate lines by object/surface and color information from basic shading gives you a lot of room to play around.

If nothing else, I've found it really enjoyable creating sketchy pen and pencil style illustrations.

Oh, and that's the other thing... these are fast renders. I've rarely needed more than two minutes to render the outlines or flat color. And while the gray shading can take a little more time, it's still pretty quick.

 

I'm excited about this, and hope you are, too.

 

Next up: Dark Lord [Commercial]

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Sneak peek at the next product under development

[Coming Soon] Now-Crowd Billboards - Alien Predators [Commercial]

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Humanity journeyed to the stars with hopes and dreams.  Sadly, they found the stuff of nightmares with the new Now-Crowd Billboard series, Alien Predators! This product is a perfect complement to the Now-Crowd Billboards - Future Life product, with 30 new Figure Billboard Sequences made up of 6 billboards each for 5 heart stopping alien predators. Paint your horror science fiction scene FULL of the perfect alien predators creeping, crouching, stalking, and screaming in rage in high quality, flexible and easy to use billboards... perfect as a backdrop for the main action that you add!

Billboards are a fantastically quick and resource easy way to add background crowds to your scenes. These pre-rendered elements are great to play the background characters in your scene. The Now-Crowd Billboards improves on standard billboards by providing 72 different views for every billboard figure. Change a billboard figure to 12 different horizontal angles and 6 different vertical angles. When your camera moves, the Now-Crowd Billboards can be changed to match!

There are also great scripts to make these billboards easy to use! There is one script to turn the billboards to face the camera and another script to change billboard figure angle based on horizontal and vertical orientation.

For Iray and 3Delight

No figures are included with this product.

No other products are needed to use the Now-Crowd Billboards - Alien Predators.

Features

  • 30 Figure Billboard Sequences: (.DUF)
    • Disruptor Alien Pointing
    • Disruptor Alien Running
    • Disruptor Alien Screaming
    • Disruptor Alien Standing 01
    • Disruptor Alien Standing 02
    • Disruptor Alien Walking
    • Dweller Crawling
    • Dweller Creeping
    • Dweller Reaching
    • Dweller Running
    • Dweller Standing
    • Dweller Walking
    • Exile Crouching
    • Exile Screaming
    • Exile Standing
    • Exile Walking 01
    • Exile Walking 02
    • Exile Walking 03
    • Fallen One Creeping
    • Fallen One Crouching
    • Fallen One Running
    • Fallen One Screaming
    • Fallen One Sensing
    • Fallen One Standing
    • Mantisaran Hunting
    • Mantisaran Lunging
    • Mantisaran Pointing
    • Mantisaran Running and Hunting
    • Mantisaran Standing 01
    • Mantisaran Standing 02
  • Scripts Include:
    • Now-Crowd Orient Billboard Script - Change billboards to face camera
    • Now-Crowd Change Billboard Angle Script - Change billboards to use different figure angle
  • Textures Include:
    • 72 Texture and Transparency Maps (2048 x 2048) per singleFigure Billboard
    • 72 Texture and Transparency Maps (3072 x 3072) per single Multi-Figure Billboard
  • Optimized for Iray

LineRender9000 [FAQ]

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This is a thread meant to consolidate information on LineRender9000 (store link). I will update this post with additional questions and answers as necessary.

Why did you make LineRender9000?

This product is a result of many hours of my time trying to get good line art out of Daz Studio. I tried many products and was unable to get the control over lines that I wanted. I explored many paths to get lines, and ended up on using the outliner feature of 3Delight - the same concept as the Outline render script example and ToonyCam Pro - but I was able to solve the shortcomings of those outline styles by using Shader cameras. The issues with the other outliner products is that the Normal and Depth outlines don't honor surface transparency, so things like hair don't draw outlines in reasonable ways (they'll draw lines based on the base geometry, not accounting for the surface opacity). LineRender9000 solves that problem with Shader cameras that display the Normals or Depth in conjunction with surface opacities. I know some of your eyes just glazed over with that technical explanation, but it was a huge breakthrough for me.

Where is the user manual?

The user manual can be found in the DAZ Documentation wiki.

It also should have installed to: \My Library\ReadMe's\34653_LineRender9000-user-guide.pdf

I have no idea how to get started! Are there any tutorials?

The Quick Start guide in the user manual is the closest thing to a tutorial. The idea is to give a quick introduction to the tools. Also, check @dreamfarmer & @lain105_b5d599f9e5's google doc, as there's a lot of great info in there as well.

I freely admit there is a bit of complexity to this product, but at the same token, it provides a lot of flexibility and power.  The advertisement about LineRender9000 being a toolset is not a lie. There are 3 major components (Render script, Cameras, and Render automation) and in order to get the most out of them there's a bit of learning about what each of them do. The philosophy behind the quick start guide is to provide some settings that provide reasonable results so a user can start tweaking and see what the effects of different things are. After the quick start guide, it's probably a good idea to play with each camera individually to get an idea of the sorts of output that can be achieved. The section on "Use ColorId materials" is important, as that's the way to get the nice, consistent outlines. I'm here if you want to ask questions, but I tried to put a lot of useful information in the user manual as well.

Why are my render times so long?

Render speed is going to be dependent on things that generally cause renders to be longer. In the case of 3Delight, here are a couple of things to check:

  • Pixel Samples X & Y are set to reasonable values (4-8),
  • Shading rate is set to around 1.0. (The lower the number the longer the render will take.)
  • Advanced lighting, especially lights that use Ambient Occlusion make things longer
  • Complex (high resolution) hair
  • SSS shaders

​All of these things can increase render times. For my toon style, I use an ambient surface shader with one distant light (for shadows) and get render times of minutes. I use Pixel samples of 6 with Raytracing enabled.

How does LineRender9000 work with iRay exactly? Isn't it a 3Delight render script?

A simple way to put it is that the line art that LineRender9000 generates can be used in conjunction with regular renders from iRay. LineRender9000 is based on 3Delight rendering scripts and 3Delight shaders, but that dependency is only for generating the line work. The line art is generated as lines and transparency, so it can be composited on top of a regular iRay render.

That being said, if your scenes are configured for iRay there are a couple of limitations based on the how Daz Studio translates the scene for 3Delight. Here's some summarized information, courtesy of @SethM:

  • Iray scenes lit only by Daz lights and environment maps will work as epected in most cases (in terms of lighting and shadows) for all cameras
  • In Iray scenes using emissive surfaces, the LineRender9000 cameras will not respond to shading, highlights, and shadows generated by those surfaces
  • Iray users using emissive surfaces should not expect the Toon and Shadow cameras to work as expected
  • In any scene, setting the LineRender9000 ColorId property on object surface materials will allow LineRender9000 to generate geometry-based output regardless of lighting
  • The LineRender9000 ColorId property is separate from the "Material ID" property on the default Iray shader, but operates in a similar way.
    • One way for Iray users to understand the issue is to say that LineRender9000 produces output as though it were processing the MaterialID canvass that Iray generates

Does LineRender9000 support animations?

It supports rendering out to image series, but not directly to movie files.

Does LineRender9000 support outputting to RIB files?

Yes.

After setting Render Settings so that Engine = 'Scripted 3Delight' and Render Script = 'LineRender 9000', I kicked off a render and it looks like a normal 3Delight render. What gives?

The LineRender9000 Scripted 3Delight render script by itself basically is a 3Delight render. What makes this render script special is that it also generates an additional image directly to file that contains outlines based on the differences in color of the "main" render. What makes LineRender9000 as a product work is that the included shader cameras simplify the scene, which I've found generally gives better line output than "regular" renders do.

What's a "shader camera" and why should I care?

A Camera shader is a special camera that changes the way the scene is interpreted by 3Delight. The cameras included with the product are Camera shaders. If such a camera is active in the viewport when you manually render (in 3Delight or LineRender9000), you should see some differences in the scene. Most of the included cameras portray the scene in black and white, and many ignore surface textures altogether. LR9k AutoRender will automatically switch to and use those cameras based on which camera is selected in the render pass. More information on shader cameras as well as my design decision to use them is in the user manual.

My images are coming out completely black. Help!

There are a couple of suspects for all-black images.

  1. [main render] The LineRender9000 render script has an option for 'Enable lights'. If that's set to 'No' without any special cameras, it could very well create an entirely black render, because there's no lighting in the scene.
  2. [line output If Line color is set to black and the file is getting saved as a JPG, the transparent bits will be converted to black, creating an image that's black lines on a black background, which as we may guess will be, well, completely black.
  3. [line output] Another thing that is a bugger is that Windows will often display images that contain transparency as having black backgrounds, so the Windows preview and image viewer will show completely black images. An image editor that supports transparency can reveal that the images were actually generated correctly.

The LineRender9000 Scripted 3Delight script isn't available in the Render Options! I think something didn't install correctly.

If you'd like to attempt a manual install, here's how to do it: Track down the folder where you've installed DAZ Studio. By default it's "c:\Program files\Daz 3D\DAZStudio4\". There should be folders like: bin, displays, docs, libs, plugins, resources, scripts, etc. From the LineRender9000 ZIP file (manual install option), drop the contents of "DAZ Studio_4.5;4.x Private Build;4.x Public Build" into that folder (this should merge the resources and scripts folders). The specific issue is that these files are missing, which is why the Scripted Renderer option for "LineRender 9000" is not there. You may have to restart Daz Studio after installation.

After loading both LR9k Settings presets (Black & White and Toon color), the LR9k AutoRender script always renders the first one I loaded! Why?

The LR9k AutoRender script supports multiple settings. Loading an additional settings node into the scene won't override the settings, but will add another settings node to the scene (meaning you can have both 'Black & White' and 'Toon color' in the same scene).  When more than one 'LR9k AutoRender settings' node exists, the LR9k AutoRender script will arbitrarily select the first one it finds and honor the settings from that node. To get it to honor one of your choice, have it as the primary selection in the Scene tab when launching the LR9k AutoRender script.

What settings do you use in your cel-shaded style?

As far as LR9k AutoRender settings, I am very close to "Toon Color" preset, so something like:

  • ​Pass 1: 3Delight, Main camera
  • Pass 2: LineRender9000, Main camera, Use colorId materials = Yes, Line thickness = 3.00, Line threshold = 0.20
  • Pass 3: LineRender9000, Fresnel reflected v cam, Line thickness = 2.5, Line threshold = 0.35
  • Pass 4: LineRender9000, Shadow opacity cam, Line thickness = 2.5, Line threshold = 0.35

Thicker lines generally give a "toonier" look.

I use Pixel samples of 6.0 and 'Use raytracing' on the LineRender9000 passes to get cleaner-looking lines. (Higher piixel samples will give more anti-aliased lines.)

I composite manually in GIMP and typically give the lines around 70% opacity so they're not as stark. I typically composite the 'Shadow opacity cam' "main" output with the 'Shadow opacity cam' "lines" output, and composite that on top of the image around 30% opacity, darker or lighter depending on what I want the lighting to look like for the scene.

As far as surfaces, they're all ambient, solid-color textures (no image files in the Diffuse / Specular / Ambient properties). I manually edit the opacity maps for hair to convert the greyscale images to black and white, because I want the strands of hair to be completely visible or completely invisible. This gives better color and outlines.

For beauty marks and tattoos, I use a Geometry shell around the figure with opacity maps to control where the darker colors show. The utility of this approach is that I can control the colors from within Daz Studio without having to do texture edits to simply alter the color.

 

Genesis 3 to Genesis 8 Pose Converter (Commercial)

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Product has been Updated with Official Genesis 8 Male support. Existing buyers please download update. Thanks.

Skin Builder 3 Merchant Resource for Genesis 3 Female (Commercial)

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Welcome to the Official Skin Builder 3 Thread. Please post any product related questions here. Thank you for your support.

 

 

 


Cat World Regenesis [commercial]

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Cat World Regenesis
(for Genesis 1)


ARE HERE!!

http://www.daz3d.com/new-releases


The popular Cat World series returns!
Hand crafted High Definition morphs for Genesis and real fur (LAMH) bring a new level of reality to these feline favorites.

Buy them independently or as a bundle!

Lion - The King of the beasts, Proud and noble
Tiger - The majestic jewel of the jungle
Jaguar - The rulers of the rainforest
Panther - Silent and stealthy hunter extreme

Product Includes:

Lion
• One Cat Tail geografted figure
• Two Lion character presets (Male and female)
• One Full Lion Material preset
• One Eye Material preset
• One Male Genital Material preset
• One Tail Material preset
• Two Lion morph presets (Male and female)
• Two Lion Scene Subsets (Male and female) with LAMH
• Three LAMH presets
• Also includes Poser companion files with custom made material presets.

Requires Genesis 1 , Freak5

Tiger
• Two Tiger character presets (Male and Female)
• Two Full Tiger Material presets (Jungle and Snow)
• Four Face Material presets (Male and Female, Jungle and Snow)
• One Eye Material preset
• Two Male Genital Material presets (Jungle and Snow)
• Two Tail Material presets (Jungle and Snow)
• Two Tiger morph presets (Male and female)
• Two Tiger Scene Subsets (Male and female) with LAMH
• Two LAMH presets
• Also includes Poser companion files with custom made material presets.

*requires Lion base


Jaguar

• Two Jaguar character presets (Male and Female)
• Two Full Jaguar Material presets (Jungle and Snow)
• One Eye Material preset
• Two Male Genital Material presets (Jungle and Snow)
• Two Tail Material presets (Jungle and Snow)
• Two Jaguar morph presets (Male and female)
• Two Jaguar Scene Subsets (Male and female) with LAMH
• Two LAMH presets
• Also includes Poser companion files with custom made material presets.

*requires Lion base

Panther
• Two Panther character presets (Male and Female)
• Two Full Panther Material presets (Black and Pink)
• One Eye Material preset
• Two Male Genital Material presets (Black and Pink)
• Two Tail Material presets (Black and Pink)
• Two Panther morph presets (Male and female)
• Two Panther Scene Subsets (Male and female) with LAMH
• Two LAMH presets
• Also includes Poser companion files with custom made material presets.

*requires Lion base

Skin Builder for Genesis 8 Female (Commercial)

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Place holder thread. Nothing to see here yet.cheeky All I can say is those who own Skin Builder 3 will get a huge discount as this is essentially an upgrade for official Genesis 8 support and is also standalone without owning the Genesis 3 version as all files had to be natively included for this version. In otherwords, textures are all in its own genesis 8 folder and shares nothing with Genesis 3 version.

(Released) Kayia for G8F [Commercial]

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A charming gypsy queen of hearts for Genesis 8 Female :)

- Skin textures crafted from high quality photo references.
- Custom head and body morphs sculpted in Zbrush.
- 6 eye colors, 10 make-ups, 1 natural face, poly eyebrows for slightly more depth, genitals textures included.
 

Released: Eyebrows Collection for Genesis 8 Male(s) (commercial)

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https://www.daz3d.com/eyebrows-collection-for-genesis-8-males

This set contains 14 different eyebrows styles you can use with all Genesis 8 Male based characters that include a face map without painted eyebrows, like Michael 8, Zander, Jett or Lucas 8 for instance and many others.

Included are 14 Layered Image Presets and 14 Diffuse Overlay Presets in 3 different colors (black, brown, dark blond).

Which ones you use depends what you prefer or need. For instance, the LIE presets can be combined with already applied other Diffuse Overlays like Make-Up. The Diffuse Layer Presets load much quicker than LIE presets. LIE presets have more depth because they also use bump maps.

Included are three colors for both types, black, dark blond and brown. Besides that, you can change the color of the eyebrows to any RGB color for both types of presets if you like. A short manual is included how to do that for both variants.

To round up the product several adjustments options are included as well.

Positions of the eyebrows layers/overlays can be adjusted too using the Daz Image Image Editor or LIE Editor. This is explained in the included manual.

Optimized for Iray.

This is NOT a Merchant Resource!


  • Eyebrows Collection for Genesis 8 Male(s):
    • 14 DOL Eyebrows Presets Black Color
    • 14 DOL Eyebrows Presets Brown Color
    • 14 DOL Eyebrows Presets Dark Blond Color
    • 14 LIE Eyebrows Presets Black Color
    • 14 LIE Eyebrows Presets Brown Color
    • 14 LIE Eyebrows Presets Dark Blond Color
    • Diffuse Overlay Remover
    • Diffuse Overlay Strength Options 100/75/50/25
    • Diffuse Overlay Squared ON/OFF Option
  • Detailed User Guide (.PDF)
  • Textures Include:
    • 28 Texture Maps (4096 x 4096)
  • Daz Studio Iray Material Presets (.DUF)

Released - Paige Hair for Genesis 8 Female (Commercial)

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Following on from doing hairs for Carrara and then hair shaders for Daz Studio, I am pleased to announce my first full hair product for Genesis 8 Female and Daz Studio. It should be released this week and is called Paige Hair for Genesis 8 Female.  It is based on one of my best selling Carrara dynamic hairs and started life using a new conversion tool that allows you to generate polygonal hair from Carrara dynamic hair. This also allows for some unique morphs to be generated which gives this hair great versalitity and realism.  Here are a couple of my favourite promo images to give you a flavour.

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